Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Army (Infantry) with previous rank. |
3 |
26 |
Severely injured. Fully recovered. |
4 |
27 |
Continued as Army (Infantry). |
4 |
31 |
Given a special assignment or duty in Ned Evans's unit. |
5 |
31 |
Continued as Army (Infantry). |
5 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Ned Evans's Contacts or Allies betrays Ned Evans, ending Ned Evans's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Find an Alien Artifact. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
44 |
Drafted into Merchant Marine |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
A good deal ensures Ned Evans is living the high life for a few years. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Make an unexpected connection outside Ned Evans's normal circles. Gain a Contact. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |