Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Nick Terry's job. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Nick Terry is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Nick Terry do not know what happened to Nick Terry. There is a gap in Nick Terry's memory. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Nick Terry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |