Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Okey Sims's life into chaos, forcing Okey Sims to leave the planet. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Okey Sims survey an alien world. |
3 |
25 |
Voluntarily left Courier |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Okey Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
Okey Sims's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
33 |
Offered job by a patron. Now owe him a favor. |
7 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A sudden war destroys Okey Sims's trade routes and contacts, forcing Okey Sims to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Okey Sims is caught in the periphery of a scandal. |
8 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Okey Sims is sent to a new community or parish to preach The Word among the poor. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 0. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Continued as Believer (Holy Warrior). |
10 |
47 |
Okey Sims come into conflict with a splinter group Okey Sims's own religion which maintains Okey Sims's version is the wrong one. Gain 3 Rivals. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired. |
11 |
51 |
Good fortune. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |