Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Imperial trade restrictions force Oliver Moore out of business. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Oliver Moore is rewarded for Oliver Moore's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Oliver Moore gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Voluntarily left Worker |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
39 |
One of Oliver Moore's pieces of art is stolen, and the investigation brings Oliver Moore into the criminal underworld. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Oliver Moore far from home. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
51 |
Victim of a crime. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |