Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Oren Carrington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Oren Carrington is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Oren Carrington's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Became a Merchant (Broker). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
Embroiled in legal trouble. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
53 |
A good deal ensures Oren Carrington is living the high life for a few years. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |