Retired Initiate Orlo Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 57 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 9 (1)111769
Rude, Tiresome
 
Skills
Admin 0
Animals 0
Broker 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Floriani (Florian League)) 1
Persuade 2
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Belief) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 14
Army Cavalry Private01
Scout Courier 02
Drifter Scavenger 01
Merchant Free Trader 01
Believer Mainstream Believer Initiate11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Romeo Desmond Enemy 0 4 2 5 Darmine (M/68)
Vernice McGrath Contact 2 2 4 3 Tezcat (F/76)
Vernice McGrath is actually an organisation such as a political movement or modest sized business.
Taylor Hand Enemy 0 1 0 0 Sydite (M/31)
Taylor Hand is a member of an organisation which holds a generally opposite view of the Traveller.
Haywood Howlett Contact 2 2 0 3 Answerin (M/44)
Haywood Howlett has had an unexpected run of good fortune lately.
Bennett Remmington Enemy 0 2 1 1 Sydite (M/13)
Bennett Remmington has negatively life-changing event.
Artie Wheeler Rival 2 4 0 0 Humaniti (F/25)
Artie Wheeler was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 A good deal ensures Orlo Mar is living the high life for a few years.
2 22 Continued as Merchant (Broker).
2 25 Orlo Mar's business or ship thrives.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Continued as Merchant (Broker).
4 31 Make an unexpected connection outside Orlo Mar's normal circles. Gain a Contact.
4 34 Forced to muster out.
5 34 Became a Army (Cavalry) with the new title Private.
5 38 Injured. Fully recovered.
6 38 Became a Scout (Courier).
6 42 Orlo Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orlo Mar fail to help. Gain an Enemy.
6 42 Psychologically damaged by Orlo Mar's time in the scouts.
7 42 Continued as Scout (Courier).
7 44 Orlo Mar's ship is damaged, and Orlo Mar have to hitch-hike Orlo Mar's way back across the stars to the nearest scout base.
7 44 Gain 1 Contacts. Gain 1 Enemies.
8 44 Failed to qualify for Corporate (Citizen).
8 44 Became a Drifter (Scavenger).
8 45 Suffer from a life-threatening illness.
9 45 Switched to Merchant (Free Trader).
9 48 Bankrupted by a rival. Gain the other trader as a Rival.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 51 Orlo Mar is chosen to represent Orlo Mar's faith in a vid show or other highly public forum.
10 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Voluntarily left Mainstream Believer
11 52 Retired.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 56 Aging Crisis. Owe 20,000 for medical bills.
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