Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Ottis Kelly learn something Ottis Kelly should not have – a corporate secret, a political scandal – which Ottis Kelly can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attempted a risky adventure and was injured. |
5 |
36 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
44 |
A series of bad deals and decisions force Ottis Kelly into bankruptcy. Ottis Kelly salvages what Ottis Kelly can. |
8 |
44 |
Failed to qualify for Law Enforcement (Agent). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |