Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Park Hand's ship is damaged, and Park Hand have to hitch-hike Park Hand's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Park Hand is rewarded for Park Hand's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
30 |
Park Hand is rewarded for Park Hand's diligence or cunning. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Retired. |
7 |
42 |
Good fortune. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |