Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Pete Campbell blame Pete Campbell's commander. Gain commander as Enemy. |
2 |
22 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
2 |
26 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Pete Campbell befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Pete Campbell gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Corporate) rank 3. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Pete Campbell rise to a position of power in Pete Campbell's colony or corporation. |
7 |
46 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
8 |
46 |
Voluntarily left Corporate |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Gain Enemy if Pete Campbell don't already have one. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Pete Campbell do not know what happened to Pete Campbell. There is a gap in Pete Campbell's memory. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
54 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |