Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Pierre Price spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Involved in the planning of an impressive heist. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Citizen (Corporate). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Pierre Price's business expands, Pierre Price's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Pierre Price learn something Pierre Price should not have – a corporate secret, a political scandal – which Pierre Price can profit from illegally. |
7 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
49 |
Pierre Price is rewarded for Pierre Price's diligence or cunning. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Physician (Scholar). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
54 |
Betrayed by a friend. One of Pierre Price's Contacts or Allies betrays Pierre Price, ending Pierre Price's career. That Contact or Ally becomes a Rival or Enemy. |