Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Nearly killed. Fully recovered. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Reid Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
38 |
Reid Learmonth have been following false teachings! |
6 |
38 |
Returned to Drifter (Barbarian). |
6 |
39 |
Contact with Government. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Reid Learmonth's Contacts or Allies betrays Reid Learmonth, ending Reid Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Journalist (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Switched to Navy (Line/Crew) with the new title Able Spacehand and previous rank. |
8 |
45 |
During a battle, defeat or victory depends on Reid Learmonth's actions. Reid Learmonth actions lead to an honorabe discharge. |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
47 |
Severely injured. Owe 5,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
A notable academic consults with Reid Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |