Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Ruel Staff's time in the scouts. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
Ruel Staff went above and beyond the call of duty. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Voluntarily left Corporate Agent |
3 |
23 |
Returned to Scout (Explorer). |
3 |
27 |
Ruel Staff spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Gain a contact in an alien race. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
29 |
Psychologically damaged by Ruel Staff's time in the scouts. |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
32 |
Ruel Staff do not know what happened to Ruel Staff. There is a gap in Ruel Staff's memory. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Given specialist training in vehicles. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Ruel Staff have been following false teachings! |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |