Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Expand the field of Drive (Hovercraft), but gain a Rival in Sab A-aa-Kapeka's former tutor. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Suffer from a life-threatening illness. |
3 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
27 |
Switched to Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Sab A-aa-Kapeka's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |