Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Sam Moore went above and beyond the call of duty. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
An investigation takes on a dangerous turn. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Rewarded for a successful mission. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Sam Moore's work ends up coming home with Sam Moore, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Sam Moore's business or ship thrives. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
43 |
A good deal ensures Sam Moore is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
A sudden war destroys Sam Moore's trade routes and contacts, forcing Sam Moore to flee that region of space. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Failed to qualify for Corporate Agent (Agent). |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |