Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
22 |
Became a Scholar (Physician). |
4 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
26 |
Failed to qualify for Artist (Entertainer). |
5 |
26 |
Returned to Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Amnesia. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
36 |
Failed to qualify for Broker (Merchant). |
8 |
36 |
Submitted to the draft. |
8 |
36 |
Became a Soulhunter (Commando) with the new title Least Claw. |
8 |
40 |
During a battle, defeat or victory depends on Shane Learmonth's actions. The ship suffers severe damage and Shane Learmonth is blamed for the disaster, court-martialled, and discharged. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
42 |
Drafted into Law Enforcement |
10 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
47 |
Failed to qualify for Merchant Academy. |
11 |
47 |
Switched to Drifter (Barbarian). |
11 |
50 |
Amnesia. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Drifter (Barbarian). |
12 |
53 |
Betrayed by a friend. One of Shane Learmonth's Contacts or Allies betrays Shane Learmonth, ending Shane Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Retired. |
13 |
57 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |