Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
42 |
Shawn Bluit spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
7 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
49 |
When dealing with an alien race, Shawn Bluit botch an opportunity to gather extra intelligence about them. |
8 |
49 |
Shawn Bluit have no idea what happened to Shawn Bluit – they found Shawn Bluit's ship drifting on the fringes of friendly space. |
8 |
49 |
Promoted to Scout (Surveyor) rank 2. |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
52 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
52 |
Became a Scholar (Physician). |
10 |
56 |
A disaster leaves several injured, and others blame Shawn Bluit, forcing Shawn Bluit to leave Shawn Bluit's career. Gain a Rival. |
10 |
56 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |