Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Sherman Carrington's ship is damaged, and Sherman Carrington have to hitch-hike Sherman Carrington's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Scholar (Physician). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Continued as Scholar (Physician). |
3 |
25 |
Assigned to work on a secret project for a patron or organisation. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
28 |
Entangled in a bureaucratic or legal morass that distracts Sherman Carrington from Sherman Carrington's work. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Make a breakthrough in Sherman Carrington's field. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
38 |
Moved to a new world. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
42 |
Refused to perform research that goes against Sherman Carrington's conscience. |
7 |
43 |
Promoted to Scholar (Physician) rank 3. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
45 |
Refuse to join a cheat in some fashion. |
8 |
47 |
Promoted to Scholar (Physician) rank 4. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
51 |
Victim of a crime |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Merchant (Broker). |
10 |
52 |
Imperial trade restrictions force Sherman Carrington out of business. |
11 |
52 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Graduated with honors. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |