Retired Senior Crewman Sherman Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 57 M 4 (-1) 4 (-1) 1 (-2) 5 (-1) 10 (1) 5 (-1)4415A5
Always looks gaunt, Calloused hands, Vital
 
Skills
Admin 1
Art (Performing/Performer) 1
Astrogation 0
Athletics (Endurance) 1
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 0
Navigation 1
Pilot 0
Profession (Worker/Metalworking) 1
Science (Life Sciences/Biology) 2
Science (Physical Sciences/Chemistry) 1
Science (Physical Sciences/Physics) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Scholar Field Researcher 14
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 12
Agent Law Enforcement Rookie01
 
Name Type Affinity Enmity Power Influence Species
Isabell Jack Ally 5 0 0 1 Zhodani, Imperium (F/25)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Psychologically damaged by Sherman Gray's time in the scouts.
2 22 Became a Scholar (Field Researcher).
2 24 Sherman Gray's work is sabotaged by unknown parties. Sherman Gray start again from scratch.
3 26 Continued as Scholar (Field Researcher).
3 29 A disaster or war strikes.
3 29 Lightly injured, no permanent damage. Fully recovered.
3 29 The planetary government interferes with Sherman Gray's research for political or religious reasons. Sherman Gray continue working secretely.
4 30 Continued as Scholar (Field Researcher).
4 34 A new romantic starts. Gain an Ally.
4 34 Promoted to Scholar (Field Researcher) rank 1.
5 34 Continued as Scholar (Field Researcher).
5 37 An expedition or voyage goes wrong, leaving Sherman Gray stranded in the wilderness.
6 37 Failed to qualify for Artist (Entertainer).
6 37 Submitted to the draft.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 A good deal ensures Sherman Gray is living the high life for a few years.
7 41 Continued as Merchant (Merchant Marine).
7 43 Given advanced training in a specialist field
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Voluntarily left Merchant Marine
8 45 Failed to qualify for Journalist (Entertainer).
8 45 Became a Drifter (Scavenger).
8 46 Gained a contact.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Drifter (Scavenger).
9 53 Drafted into Law Enforcement
9 53 Promoted to Drifter (Scavenger) rank 1.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Became a Agent (Law Enforcement) with the new title Rookie.
10 56 Hard times caused by a lack of interstellar trade costs Sherman Gray's job.
11 56 Aging Crisis. Owe 30,000 for medical bills.
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