Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Smith Brooks inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
24 |
Continued as Entertainer (Journalist). |
3 |
28 |
Smith Brooks is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Smith Brooks's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Smith Brooks is living the high life for a few years. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Voluntarily left Scavenger |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Smith Brooks faith is shaken. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Smith Brooks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |