Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
When dealing with an alien race, Solomon Ward botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Solomon Ward's time in the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Solomon Ward spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Gain a contact in an alien race. |
5 |
38 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Solomon Ward spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Gain a contact in an alien race. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Scout (Explorer) rank 4. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
47 |
Spend several years jumping from world to world in Solomon Ward's scout ship. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Pirate (Rogue). |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
53 |
Find valuable salvage. |