Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Commanding officer takes an interest in Stephen Hunt's career. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Stephen Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Abuse Stephen Hunt's position for profit. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Abuse Stephen Hunt's position for profit. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Vessel participates in a notable military engagement. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
During a battle, defeat or victory depends on Stephen Hunt's actions. Stephen Hunt actions lead to an honorabe discharge. |
8 |
42 |
Failed to qualify for Enforcer (Rogue). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Stephen Hunt easily defeat. |
9 |
49 |
Gain Enemy if Stephen Hunt don't already have one. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Graduated. |