Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Nearly killed. Owe 35,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Good fortune |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Rogue (Enforcer). |
5 |
36 |
Stewart Arnold spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
Good fortune |
6 |
42 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
45 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 5. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
48 |
A police detective or rival criminal forces Stewart Arnold to flee and vows to hunt Stewart Arnold down. Gain an Enemy. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Make an unexpected connection outside Stewart Arnold's normal circles. Gain a Contact. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |