Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Find Ancient Technology. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Tim Morvell easily defeat. |
3 |
27 |
Gain Enemy if Tim Morvell don't already have one. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Returned to Navy (Flight). |
5 |
37 |
Tim Morvell is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Became a Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Tim Morvell's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Tim Morvell is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Tim Morvell's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |