Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
To-bep Pate's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
40 |
To-bep Pate rise to a position of power in To-bep Pate's colony or corporation. |
6 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Citizen (Corporate) rank 3. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
To-bep Pate is chosen to represent To-bep Pate's faith in a vid show or other highly public forum. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |