Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Troy Guillan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Troy Guillan fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Troy Guillan's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Troy Guillan's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Troy Guillan do not know what happened to Troy Guillan. There is a gap in Troy Guillan's memory. |
7 |
38 |
Became a Entertainer (Performer). |
7 |
42 |
Refused to criticise a questionable political leader on Troy Guillan's homeworld. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
Find Ancient Technology. |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
50 |
Good fortune |
9 |
50 |
Promoted to Entertainer (Performer) rank 2. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
51 |
Gain a patron in the arts. Gain an Ally |
10 |
54 |
Promoted to Entertainer (Performer) rank 3. |