Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Moved to a new world. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
46 |
Became a Citizen (Worker). |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Van Roland faith is shaken. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
53 |
Van Roland faith is shaken. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |