Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Walton Cox befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Walton Cox learn something Walton Cox should not have – a corporate secret, a political scandal – which Walton Cox can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Walton Cox's business expands, Walton Cox's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
A revolution, attack or other unusual event throws Walton Cox's life into chaos, forcing Walton Cox to leave the planet. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Walton Cox have no idea what happened to Walton Cox – they found Walton Cox's ship drifting on the fringes of friendly space. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
39 |
Attempted a risky adventure and was injured. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was sent to prison. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
46 |
Became a Prisoner (Thug). |
9 |
50 |
Disgraced. Word of Walton Cox's criminal past reaches Walton Cox's homeworld. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Prisoner (Thug). |
10 |
54 |
A guard takes a dislike to Walton Cox. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |