Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Waosda-Weatab Peb's work ends up coming home with Waosda-Weatab Peb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Forced to muster out. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
Imperial trade restrictions force Waosda-Weatab Peb out of business. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Accused of a crime. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |