Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Warner Fabble's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Warner Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Warner Fabble refused an offer of inducements to betray Warner Fabble's faith. Gain 1 enemies. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Warner Fabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
42 |
Became a Scout (Explorer). |
7 |
44 |
Warner Fabble have no idea what happened to Warner Fabble – they found Warner Fabble's ship drifting on the fringes of friendly space. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Warner Fabble's Contacts or Allies betrays Warner Fabble, ending Warner Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Warner Fabble is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Warner Fabble secretly provide religious rites for a dying leader or noble, although they do not share Warner Fabble's faith. Gain an Ally in the family and a Rival who disagrees with Warner Fabble's choice. |
11 |
57 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |