Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Webster Horgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Webster Horgan fail to help. Gain an Enemy. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Webster Horgan have no idea what happened to Webster Horgan – they found Webster Horgan's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Webster Horgan discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
Involved in a gambling ring. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Involved in a feud with a rival criminal organization. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
Webster Horgan spend months in the dangerous criminal underworld. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
A job goes wrong, forcing Webster Horgan to flee off-planet. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
46 |
A sudden war destroys Webster Horgan's trade routes and contacts, forcing Webster Horgan to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Failed to qualify for Law Enforcement (Agent). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Webster Horgan's normal circles. Gain a Contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |