Retired Project Worker Wilmer Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 57 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0)311766
Hostile, Liver spots, Nuanced
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 1
Deception 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 2
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Colonist) 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
Tactics 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Prisoner Fixer 11
Marine Ground Assault Marine01
Merchant Merchant Marine Senior Crewman13
Believer Holy Warrior Fighter11
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Gena Hale Contact 4 1 1 5 Humaniti (F/23)
Gena Hale gained influence with the character’s assistance.
Leander Medina Enemy 0 2 0 0 Pirian (M/19)
Leander Medina is in desperate trouble and could use the character’s help.
Elvira Henry Enemy 0 4 4 1 Ziadd (F/51)
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Arrested
2 21 Became a Prisoner (Fixer).
2 24 Hire a new lawyer.
2 25 Promoted to Prisoner (Fixer) rank 1.
2 25 Paroled from prison.
3 25 Became a Marine (Ground Assault) with the new title Marine.
3 28 Scarred.
4 28 Failed to qualify for Colonist (Citizen).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Embroiled in legal trouble.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 33 Make an unexpected connection outside Wilmer Anderson's normal circles. Gain a Contact.
6 36 Continued as Merchant (Merchant Marine).
6 37 A sudden war destroys Wilmer Anderson's trade routes and contacts, forcing Wilmer Anderson to flee that region of space.
6 37 Gain rebels as Enemy
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 41 Wilmer Anderson accepted an offer of inducements to betray Wilmer Anderson's faith. Gain 200,000 in cash.
7 41 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 41 Became a Drifter (Wanderer).
8 43 Attacked by enemies and injured.
8 43 Injured. Fully recovered. Owe 5,000 for medical bills.
8 43 Gain Enemy if Wilmer Anderson don't already have one.
9 45 Voluntarily left Wanderer
9 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 A notable academic consults with Wilmer Anderson about a publication or documentary he is working on. Gain a Contact in academia.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Continued as Believer (Missionary/Humanitarian).
10 53 Wilmer Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 53 Switched to Drifter (Scavenger).
11 57 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
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