Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Surrounded and outnumbered by the enemy, Wilmer Pettitt hold out until relief arrives. |
4 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Army (Infantry) officer rank 4 with the new title Lieutenant Colonel. |
6 |
38 |
Continued as Army (Infantry). |
6 |
39 |
Thrown into a brutal ground war |
6 |
42 |
Promoted to Army (Infantry) officer rank 5 with the new title Colonel. |
7 |
42 |
Voluntarily left Infantry |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Gained a contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Risk Wilmer Pettitt's fortune on a possibility lucrative deal and win. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |