Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Wilmer Powell's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scholar (Physician). |
5 |
36 |
Make a breakthrough in Wilmer Powell's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
40 |
Caught cheating in some fashion, advancing Wilmer Powell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
A rival researcher blackens Wilmer Powell's name or steals Wilmer Powell's research. Gain a Rival. |
6 |
40 |
Gain an Enemy |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Wilmer Powell do not know what happened to Wilmer Powell. There is a gap in Wilmer Powell's memory. |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Switched to Drifter (Wanderer). |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
50 |
Encounter a Psionic institute. |
9 |
50 |
Tested for psionic powers |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |