Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Zack Henry's Contacts or Allies betrays Zack Henry, ending Zack Henry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Zack Henry's Contacts or Allies betrays Zack Henry, ending Zack Henry's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Zack Henry join a gambling circle on board. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Gained a contact. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Commanding officer takes an interest in Zack Henry's career. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Line/Crew (Navy). |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Scarred. Fully recovered. |
9 |
46 |
Became a Scholar (Field Researcher). |
9 |
49 |
Cheated in some fashion, advancing Zack Henry's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
49 |
Gain an Enemy |
9 |
50 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
50 |
Voluntarily left Field Researcher |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Zack Henry is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |