Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Abner Ramirez do not know what happened to Abner Ramirez. There is a gap in Abner Ramirez's memory. |
2 |
21 |
Became a Citizen (Worker). |
2 |
25 |
Political upheaval strikes Abner Ramirez's homeworld, and Abner Ramirez is caught up in the revolution. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
26 |
Abner Ramirez's business expands, Abner Ramirez's corporation grows, or the colony thrives. |
3 |
29 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
33 |
Abner Ramirez befriend a superior in the corporation or the colony. |
4 |
33 |
Promoted to Citizen (Worker) rank 3. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
41 |
Became a Agent (Intelligence). |
7 |
44 |
Moved to a new world. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
46 |
An investigation takes on a dangerous turn. |
8 |
46 |
Severely injured. Owe 6,250 for medical bills. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
50 |
Advanced training in a specialist field. |
9 |
53 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
57 |
Promoted to Agent (Intelligence) rank 3. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |