Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Commanding officer takes an interest in Abram Hall's career. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
30 |
Trapped behind enemy lines. |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A good deal ensures Abram Hall is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Flight) with the new title Crewman. |
8 |
45 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Abram Hall refused an offer of inducements to betray Abram Hall's faith. Gain 6 enemies. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
A notable academic consults with Abram Hall about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |