Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Imperial trade restrictions force Ada Walla out of business. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Ada Walla's business or ship thrives. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Gained a contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Intelligence). |
8 |
48 |
Rewarded for a successful mission. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
52 |
Ada Walla went above and beyond the call of duty. |
9 |
54 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
56 |
Ada Walla's work ends up coming home with Ada Walla, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |