Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
31 |
Involved in a feud with a rival criminal organization. |
3 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
34 |
Continued as Rogue (Pirate). |
4 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Switched to Rogue (Thief) with previous rank. |
5 |
42 |
Crime pays off. Gain victim as Enemy. |
5 |
42 |
Promoted to Rogue (Thief) rank 3. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
43 |
Betrayed by a friend. One of Addie Moynihan's Contacts or Allies betrays Addie Moynihan, ending Addie Moynihan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
43 |
Switched to Drifter (Barbarian). |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Failed to qualify for Surveyor (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A series of bad deals and decisions force Addie Moynihan into bankruptcy. Addie Moynihan salvages what Addie Moynihan can. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Good fortune. |
10 |
51 |
Gained a contact. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |