Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Addison Barbary's Contacts or Allies betrays Addison Barbary, ending Addison Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
37 |
Addison Barbary rise to a position of power in Addison Barbary's colony or corporation. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Addison Barbary retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Addison Barbary refused an offer of inducements to betray Addison Barbary's faith. Gain 5 enemies. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |