Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Alan Murphy went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Entered University. |
3 |
25 |
Study Language (Galanglic (3rd Imperium)) as a hobby. |
3 |
27 |
Graduated. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
35 |
Rewarded for a successful mission. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
37 |
Gained a contact. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Alan Murphy secretly provide religious rites for a dying leader or noble, although they do not share Alan Murphy's faith. Gain an Ally in the family and a Rival who disagrees with Alan Murphy's choice. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Alan Murphy is sent to a new community or parish to preach The Word among the poor. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Alan Murphy accepted an offer of inducements to betray Alan Murphy's faith. Gain 530,000 in cash. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
51 |
Became a Entertainer (Journalist). |
10 |
55 |
Alan Murphy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
55 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |