Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Albert Lobb spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Promoted to Rogue (Pirate) rank 5 with the new title Leader. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Thief) with previous rank. |
7 |
44 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
46 |
Promoted to Rogue (Thief) rank 6. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
A police detective or rival criminal forces Albert Lobb to flee and vows to hunt Albert Lobb down. Gain an Enemy. |
9 |
50 |
Failed to qualify for Broker (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
52 |
Vessel participates in a diplomatic mission. |
9 |
52 |
Gain a contact. |
9 |
54 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
10 |
54 |
Continued as Navy (Line/Crew). |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |