Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Drifter (Wanderer). |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Scholar (Scientist). |
4 |
30 |
A disaster leaves several injured, and others blame Alfred Warren, forcing Alfred Warren to leave Alfred Warren's career. Gain a Rival. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
32 |
Moved to a new world. |
5 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
34 |
Continued as Rogue (Enforcer). |
6 |
36 |
Arrested |
7 |
36 |
Became a Prisoner (Fixer). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Continued as Prisoner (Fixer). |
8 |
44 |
Vocational Training. |
9 |
44 |
Continued as Prisoner (Fixer). |
9 |
45 |
Alfred Warren gain a new Rival among the inmates or guards. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
52 |
Beaten by a prison gang. |
10 |
52 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Returned to Prisoner (Fixer). |
11 |
55 |
A guard takes a dislike to Alfred Warren. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |