Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Courier). |
2 |
30 |
Psychologically damaged by Alice Cheyne's time in the scouts. |
3 |
30 |
Became a Rogue (Thief). |
3 |
33 |
Arrested |
4 |
33 |
Became a Prisoner (Thug). |
4 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
41 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
45 |
Parole hearing. |
7 |
45 |
Continued as Prisoner (Fixer). |
7 |
49 |
Offended a prison gang Alice Cheyne tried to join. Gain an Enemy. |
8 |
49 |
Continued as Prisoner (Fixer). |
8 |
53 |
Beaten by a prison gang. |
8 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
53 |
Continued as Prisoner (Fixer). |
9 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
57 |
Retired at age 57. |