Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
31 |
Persecuted by a prison gang. |
5 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
35 |
Assigned to difficult or backbreaking labour. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
42 |
Alphonse Daniels gain a new Rival among the inmates or guards. |
6 |
42 |
Promoted to Prisoner (Thug) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Courier). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Gained a contact. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Alphonse Daniels's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alphonse Daniels fail to help. Gain an Enemy. |
9 |
51 |
Psychologically damaged by Alphonse Daniels's time in the scouts. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Explorer (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
Alphonse Daniels's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alphonse Daniels fail to help. Gain an Enemy. |
10 |
55 |
Alphonse Daniels's ship is damaged, and Alphonse Daniels have to hitch-hike Alphonse Daniels's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 2 Contacts. Gain 1 Enemies. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |