Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Alvin Middlemiss learn something Alvin Middlemiss should not have – a corporate secret, a political scandal – which Alvin Middlemiss can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Gained a contact. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
A revolution, attack or other unusual event throws Alvin Middlemiss's life into chaos, forcing Alvin Middlemiss to leave the planet. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
A series of bad deals and decisions force Alvin Middlemiss into bankruptcy. Alvin Middlemiss salvages what Alvin Middlemiss can. |