Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
23 |
Involved in the planning of an impressive heist. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
A job goes wrong, forcing Alvis Olson to flee off-planet. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Alvis Olson refused an offer of inducements to betray Alvis Olson's faith. Gain 6 enemies. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
A notable academic consults with Alvis Olson about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Alvis Olson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Voluntarily left Mainstream Believer |
7 |
42 |
Became a Citizen (Colonist). |
7 |
43 |
Political upheaval strikes Alvis Olson's homeworld, and Alvis Olson is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Voluntarily left Colonist |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Attacked by enemies and injured. |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
49 |
Gain Enemy if Alvis Olson don't already have one. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
53 |
Suffer from a life-threatening illness. |
10 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Alvis Olson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |