Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies that Anderson Ortiz easily defeat. |
3 |
30 |
Gain Enemy if Anderson Ortiz don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Injured. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Anderson Ortiz have no idea what happened to Anderson Ortiz – they found Anderson Ortiz's ship drifting on the fringes of friendly space. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Anderson Ortiz's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
42 |
Make an unexpected connection outside Anderson Ortiz's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
47 |
A good deal ensures Anderson Ortiz is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
53 |
Anderson Ortiz's business or ship thrives. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 5. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
56 |
Given advanced training in a specialist field |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |