Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew). |
3 |
29 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Returned to Merchant (Merchant Marine). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
44 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Voluntarily left Missionary/Humanitarian |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Attacked by enemies and injured. |
10 |
54 |
Nearly killed. Owe 15,000 for medical bills. |
10 |
54 |
Gain Enemy if Andrew Harrison don't already have one. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |