Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Ap Wa-pe's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Ap Wa-pe out of business. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Ap Wa-pe's Contacts or Allies betrays Ap Wa-pe, ending Ap Wa-pe's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Gained a contact. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |