Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Archie Woolahan's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Rewarded for a successful mission. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
30 |
Involved in the planning of an impressive heist. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Archie Woolahan went above and beyond the call of duty. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scholar (Physician). |
6 |
38 |
Entangled in a bureaucratic or legal morass that distracts Archie Woolahan from Archie Woolahan's work. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Scholar (Physician) rank 1. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
45 |
Gained a contact. |
7 |
45 |
Promoted to Scholar (Physician) rank 2. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
48 |
Archie Woolahan's work is sabotaged by unknown parties. Archie Woolahan may salvage what Archie Woolahan can and give up. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Smuggle illegal items onto a planet. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |